﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace eyetracker
{
    class Eye
    {        
        int eyeWidth { get; set; }
        int eyeHeight { get; set; }
        int eyeStartX { get; set; }
        int eyeStartY { get; set; }
        Color eyeColor { get; set; }
        Pupil pupil { get; set; }             

        public Eye(int width, int height, int x, int y, Color col, Pupil p)
        {
            eyeWidth = width;
            eyeHeight = height;
            eyeStartX = x;
            eyeStartY = y;
        }
        
    }

    class Pupil
    {        
        SolidBrush pupilBrush { get; set; }
        int pupilWidth { get; set; }
        int pupilHeight { get; set; }
        int pupilStartX { get; set; }
        int pupilStartY { get; set; }

        public Pupil(Rectangle pupil)
        {
            pupilBrush = new SolidBrush(Color.Black);
            //pupilWidth = width;
            //pupilHeight = height;
            //pupilStartX = x;
            //pupilStartY = y;
        }       

    }


}
